I'm gushing, I know, but I am just completely enamored with Breath of the Wild. I love how, in the truest sense, if you see a mountain, you can go there. OF COURSE everyone would say something about the blue fire, it's fire that's blue! This is probably such a minor little detail, but it made the world just come alive to me. Each NPC I talked to had special, unique dialogue about it. One instance sticks out in my mind from early on in the game, where you're running a special blue flame around a village to light up a generator. I love wandering around the cities, talking to each person and trying to help their problems. There's a lot of wonderful things about BotW that I could mention: how it flips the entire series standards on their heads, how wonderful all the environmental puzzles are, just how expertly crafted each area is, and how charming each NPC is. I'm incredibly happy about that decision, as I'm completely enthralled with Breath of the Wild so far. Watching all of the pre-release footage convinced me that I needed to pick up Breath of the Wild, immediately. I don't think I really registered the fact that a new, open-world Zelda was coming out until the day before release. It took me a long time to get excited for Breath of the Wild. I've always been a huge Nintendo guy and would love to seem them succeed. There aren't nearly enough exclusive games or experiences I'm desperate for and the price point is just out of that "impulse buy" range for me. I don't think I'll be picking up a Switch until Mario launches, though. The controllers were a lot more comfortable sideways than the Wiimote. She intuitively understood how to use and control them. My wife seemed to like Snipperclips a lot and was into the smaller controllers. The Zelda demo was good, but I did manage to die halfway through, because gravity. I went to an early event held in my city to play a bunch of Switch games: Super Bomberman R, Sonic Mania, Puyo Puyo Tetris, Sonic Mania, Ultra Street Fighter II, Snipperclips, Mario Kart 8 Deluxe, and Zelda: Breath of the Wild.Ī lot of it was really neat! However, I will say that a lot of the games fit into the category, "oh it's another one of THOSE". So this is a little different than usual, but I did want to mention it, because I thought it was cool. I'm hoping to try out the DLC soon, as I've heard it's phenomenal. The major issues from Dark Souls II still remain - enemy hits track way too much, far too many bosses, and poor level design. ![]() Probably around halfway through SotFS now, and still enjoying large swathes of the game. I don't think SotFS will beat out Bloodborne or DkS1 as my favorite Soulsian game, but it's still fun to play. The early parts and bosses haven't posed much trouble (defeating Pursuer on my second try, even without the ballista) and every time I've died it's been 100% my fault. This may just be my memory playing with me, but the game seems to have a much more pronounced and gentle difficulty curve. SotFS doesn't fix a few of the aforementioned problems, but I'm finding myself enjoying the remix. Not that every boss has to be this epic confrontation and pattern memorization machine, but a bit more strategy beyond "circle around the dude and whack him with a mace occasionally". Many of the bosses were simplistic and easy to conquer. It seemed to double down on being "hardcore" at the expense of fantastic worldbuilding and level design. I wasn't nearly as into the base Dark Souls II as a lot of people - it was good, but not quite what I was looking for in a Dark Souls sequel. On sale for a decent price on PSN, I've already spent far more time in SotFS than I originally meant to.
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